Rise of the Thrall Lord
Belt of Healing
While wearing a healing belt, you gain a +2 competence bonus on Heal checks.
This is a continuous effect and requires no activation.
In addition, the belt has 3 charges, which are renewed each day at dawn.
Spending 1 or more charges allows you to channel positive energy and heal damage with a touch. (You can also use this ability to harm undead, dealing them an equivalent amount of damage instead.)
- 1 charge: Heals 2d8 points of damage.
- 2 charges: Heals 3d8 points of damage.
- 3 charges: Heals 4d8 points of damage.
Prerequisites: Craft Wondrous Item, cure moderate wounds.
Cost to Create: 500 gp, 40 XP, 1 day
Crafted by Aksel